

All classes provide a single resistance with the mastery progression, up to 15% at mastery level 32, and 20% at mastery L40.

Resistances on legendary -80 instead of -100. *Fully compatible with unmodded game characters, you can jump in and out this mod without problems, character won't crash after playing modded* *This is a bounce Mod, based on current 2.10 version, fully functional owning any combination of DLCs, activate the mod, and play like a normal game* The thing is, most item affixes don't scale well in higher difficulties with Anniversary, most unique items and legendaries are underwhelming with current state of the game, because you need so much defensive value from items.

On the other hand, Ragnarok and Atlantis added a lot of items and some affixes, but these sometimes do not share the original vision of the game, or were poorly introduced into the existing systems, inducing some imbalances and shortages. With Anniversary version, the new devs added negative values for vitality and bleed for higher difficulties, this adds a problem because there's little support for these resistances in items (mostly uniques), and no common resistance affixes for those damage types. On the original game the level cap was lower, also you got into Epic and Legendary with much less levels and less stats. Titan Quest has a big legacy of items and item affixes, that were tuned for the original game. The game balance done mostly by buffing underperforming features, and in rare occasions some light nerfs. The main focus is the items, core to the ARPG experience, but also contains several system adjustments and lots of (bug)fixes. The mod is mainly about balancing some aspects of the game, with special care to not break the original vision of the game.
